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Your DM is sticking too close to his plan. Ask him as nicely as possible if he can improvise now and then. The numbers only matter to the most hardcore of players. You have to get a sense for die rolls and just go from there to keep the game moving. Is the door made of oak? Kicking it down will probably require a higher roll than if it was rotted through. Maybe only a Warrior-type character can do it. Is a character trying to slash a goblin in a super narrow hallway with a longsword? Probably a difficult throw. Is your character a thief trying to eavesdrop on the other side of a hollow wall? Probably an easy throw.