A part of me tells me that the type of statements that the experimental female or male was issued to say was too generically unsatisfying and not unique/gamer oriented enough to really entice the other players. If the statements were more about specific situations (Theres a guy at x or something unique about the particular team death match they were in) than generic statements such as "Alright let's do this team" then I feel they would have produced a much more nicer/sympathetic response, regardless of the gender of the experimental.Matches were divided into a control group—where the player was silent throughout—and two experimental groups where the researchers played the same set of inoffensive prerecorded statements (e.g., "Alright team let’s do this" or "That was a good game everyone") in either a male or female voice.