1) PSVR2 is not backward compatible with existing PSVR titles. 2) PSVR2 is $550 3) Sony has not ported Wipeout to the PSVR2 4) NMS' endgame is still basically "farmville in space." I say that with 2-300 hours into it. 5) Every time NMS does a major upgrade it breaks everything that comes before and yeah - you can cook off a 100-hour save and come back but TWO 100-hour saves is a grind, particularly when what you get is mecha for some reason and I'd be at three. I mean it looks cool but once you've made me sit on top of a mountain watching for cool ships to come by for six hours you've done a good job of dissuading me from doing it again. Multiply times bases, mining, freighters, you name it - it's like investing in an economy that convinces you to become an apex capitalist and then throws out their old currency every eighteen months so you can start over. "What's that? You want to visit your base that you made three months ago? yeah sorry we redid our terrain generation so it's now in the middle of a mountain we'll let you teleport in but then you're going to be in the Upside Down and suffer massive damage every second until you die"