This is someday going to be the document that I send to my players before we start. I'd link you to my full worldbuilding notes, but they are all in my head.
Some additional information that my player's aren't supposed to have from the outset:
- The Dwarven queen was sealed alone inside the capital city by her subjects because she became corrupted by a deity.
- I tried to hint that the Reformed God Slayer Kingdom had caused the destruction of Dal due to slaying a divine. That isn't actually the case. A divine was slain, but by the forest of the Refuge. It'll turn out that Dal had been planning to annex some of the forest.
- I tried to hint that the forest of the Refuge is a deity. It isn't. It is a Lovecraftian horror below the forest, slumbering. Whose dreaming mind is the source of all magic in Lanthis. It didn't destroy Dal through overt magic. Instead, it caused Dal to be hit by kinetic bombardment.
- Cromatheones va Zamatheones is the outpost of the first mage who created the goblins. He is now a necromancer, and seeks to awaken the horror below the forest.
- The Dwarves have what is basically a subway system to travel their kingdom quickly. They also do not need to trade for food. They do so to prop up Copeth.
Also, something I just realized I forgot to include in this draft: Actions in an area can increase or decrease the latent level of magic for that area. When it gets too potent, it condenses into a deity.
@rd95
@devac
If you have any feedback, I'd love to hear it. I've never tried to build a world before.