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RedOnionKnight · 3461 days ago · link · · parent · post: What are good programming languages to know for designing text-based adventure games?
There are many factors that should be considered while choosing a language for a game. Being that it'll be a text-based one, it surely simplifies certain common problems, e.g. memory/CPU consumption. Text-based games can be simple in their mechanics so I would also keep programming it simple - thus I'd go with Python. It's easy and you can convey your ideas more quickly compared to other languages. The downside of this is that if you'll want to make someday something more than a text-based game, Python is not the way - at least in my opinion.