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Indeed, the publishing side of any venture tends to be more headaches and less fun than the actual worldbuilding and creating the media itself. But going virtual can bypass all that by posting your work on a website like a blog, or in the case of a graphic novel, posting pages on art-hosting sites like deviantArt. I'm releasing a card game as a bunch of printable pdfs on my blog. Sometimes just skipping all the publishing middlemen can save time and frustration, and keeps the hobby enjoyable.