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Elthos calls itself a lightweight RPG. Instead, I would say that it’s a concise system that sits towards the complex end of RPGs. It has a resolution mechanic that is universally and consistently applied, so you only need one mildly complex lookup table rather than dozens. Character creation will be a familiar amount of work and calculation to D&D and OSR players. I look forward to seeing later versions of the book that have more examples and a more developed artistic theme. If you’re willing to invest the time in building the skill and spell lists, you’ll find an RPG that will work with any setting you can create.