Thanks to insomniasexx for helping me out with the design of this! Now off to post this on reddit and other social media.
This is great, I appreciate the perspective the graphic provides. There was a graphic a while back that cliffelam posted asking What if 6.9 billion people lived in one big city? and then it showed how much land that city would need based on various population densities: ie Paris, London, New York and H o u s t o n. -guess which takes up the most space? I wonder what 4 people in Houston is compatible to? One thing to note, it's called a basketball "court" not "field."
Thanks! Reaaaally low densities! Damn. I think it's an unwritten law that in every creation, there's a flaw that you only spot after you share it with people.I wonder what 4 people in Houston is compatible to?
One thing to note, it's called a basketball "court" not "field."
Yeah. Get used to it. I probably should have caught that too but (1) I don't know / care for sports and (2) don't look for those sorts of things. For example, management at my company has asked on multiple occasions (at least 3 times since this January), "how the hell did you misspell the name of the company you work for??" The answer: because I'm looking at typography, layout, whitespace, grid, hierarchy, and how to make the words you (management) adds fit in the space I designed. I'm not looking at how words are spelled. I only see how the letter forms appear in the broader design aesthetic. After I have been designing something with multiple revisions over a couple consecutive days, I simply don't see those errors anymore. On Hubski or in MS Word, I immediately see that I misspelled the word "those". But when I'm designing, I could spell "those" as "thise" and not notice it through 3 or 4 or even 5 rounds of revisions. If I look at it and read it a few days later, I immediately see it. But when I am designing, it is almost like my brain is in a different mode.Damn. I think it's an unwritten law that in every creation, there's a flaw that you only spot after you share it with people.
Well, I wanted to focus on surface area so I chose to make most things flat. The Apple building was done in slight 3D to emphasize that it's not just a white donut but a building. The pool would only have a 3px line indicating its depth, nothing significant. The shipping container is even smaller.