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comment by veen
veen  ·  3779 days ago  ·  link  ·    ·  parent  ·  post: Revisiting Artistry

Yeah, it's a total bitch to get right, because if you want to change something small you gotta change it on every single symbol. Here's how just the walking animation looked like, which was something like four hours of work:

And these are just twelve. Took sixteen for one punch. But it was just a side project, so no big deal. I feel bad for the Skullgirls art designer, that must have been a ton of work.





user-inactivated  ·  3779 days ago  ·  link  ·  

I believe that took up more time than any other aspect of development.

That's awesome though! I could never do a walk animation right, haha.

veen  ·  3779 days ago  ·  link  ·  

You're implying that I did it right. It's passable, but the character looks like he's running on ice ingame. sigh