Video, board, tabletop, what is it that's taking up your time in the world of games this week?
We have a table top game going - it's the first game I've played that hasn't fallen apart so I'm really excited. Once we get to level 5, I'm taking over DM and guiding the group through level 10. This will be my first DM experience so while I'm dreaming big, I'm trying to keep it under control. One of the players will be becoming lord of a small outpost. I want to have the PCs build up the city to protect against attack. I'm also trying to figure out how to give them free reign to do as they want without stumbling on areas that are way too powerful for them. I also caved and bought Skyrim on the switch. I was kicking myself while going through the tutorial, I've played the game so many times it seemed like a waste of money. About an hour later I found a brand new secret cave in a hut I had visited many times before and remembered how amazingly vast that game is. I'm pretty stoked about it.
Oh, those are awesome. I can heartily recommend this little thing for insights and ideas. It's for AD&D, but helped me a lot in one of my campaigns for 3rd ed.One of the players will be becoming lord of a small outpost.
I'm playing Fallout New Vegas. Which is good. The environment isn't as great as FO4, but the game itself? Way way better. I'm actually planning on playing all of the DLC for this one. I haven't done that since Skyrim. I'm also struggling with wine to get FO4 to launch so I can play that after I beat NV.
I played FO4 after binging on NV for a while, and now I can't play 4 anymore. New Vegas to me is just so much more of a fun experience. 4 has more toys but you don't get quite the same amount of mileage out of them as you do from NV. Every piece of NV DLC is gold, enjoy it. I particularly liked Honest Hearts.
FO4 offers extensive weapon and armor customization, damn cool power armor system, good graphics and updates to some gameplay systems. If they port those things to F:NV, I'm going to cream myself.
Bells and whistles I don't use. I'll give you that. DGAF. I don't play Fallout to ogle water textures. The dream would be FO4 appearance with NV playstyle and writing. A bigger, more open world compared to the dinky little sandbox of the Commonwealth. And I'll admit that when I say 'dinky' I really mean 'shallow.' I cared about which faction I chose in NV. I made a POINT to embrace the NCR, even with it's faults, over the Legion. In FO4, I don't really give a damn who I'm fighting, or why.FO4 offers extensive weapon and armor customization,
damn cool power armor system,
good graphics and updates to some gameplay systems.
I threw away a 20 hour save because I'd made some wrong choices near the start of NV. I gave up on FO4 when the main plot point resolved itself before the factions hashed things out. In NV, it's an option to be a faction unto yourself. In FO4, I was more or less limited to amassing a buttload of power armor and pretending. I actually really appreciate that Poweramor isn't everywhere in this game. Seemed like FO4 wouldn't let you visit three locations without tripping over a set.I cared about which faction I chose in NV. I made a POINT to embrace the NCR, even with it's faults, over the Legion. In FO4, I don't really give a damn who I'm fighting, or why.
Starbound. It looked like one of those early access Terraria knock-offs to me until I finally got it on sale, and found out that there is a TON of stuff to do. I never made it far in Terraria for some reason - perhaps it was a lack of time or disinterest in the setting - but the main difference seems to be that with Starbound, you only have to put a couple of hours of playtime in to access the tools necessary for you to explore the infinite, star-studded universe. You also get to pilot mechs and build space stations, so this one checks most of the boxes for me. As an added bonus, it runs nicely on my definitely-not-for-gaming computer thanks to the 2D perspective.
I haven't played Starbound in awhile, but I really enjoyed it when I did. My brother and I played co-op through the beginnings of the campaign, but just far enough to get ships and be able to do what we wanted. We then built a house in the side of a mountain on an ice world, complete with crops and animals. It was pretty great.
Highly recommend it! I also love Stardew Valley. I've always wanted to play some legit DnD ever since we tried a few sessions of Pathfinder back at summer camp, but will have to warm up my group to the idea. I have Gloomhaven coming in...someday. We'll see how that goes.
Mostly Overwatch and Rocket League while voicechatting with friends I otherwise wouldn't see often. Usually when I listen to podcasts or audiobooks I want to do something, so when my chores are taken care of I sometimes play solo ranked RL or Euro Truck Simulator 2 while listening.
I often play competitive solo standard, which is as salty as it gets because I'm an Expert in Silver fuckin' 2: everyone I play with is objectively worse than me, but I can't get out of that rank because I only shine when I'm in a good team. Catch-22. So I decided not to care about ranking anymore, to disable chat and just play that when I want to listen to some audiobooks. I don't get salty when I play RL or sports with friends - I'm not playing for some meaningless points, I do it because it's fun to do so with friends.
I just started playing Rocket League again over the last month after stopping around the end of Season 3. After doing some training and practice matches, I calibrated at Gold 2 and have quickly worked my way up to Platinum in comp standard. I'm hoping to get to Platinum 3. On a side note, I didn't even realise there was a solo standard. I would've played that otherwise as I'm always solo. My two tips would be: Train and Practice I've got 137 hours on Steam but only ~17 hours worth of match time. I spend a lot of time doing training packs and freeplay exercises. I structure my training a lot like the stuff in this video. At a minimum, being able to 80% the default all-star goalkeeper training is a must (GK skills are most important imo). If you can keep your goal clear and hit basic aerials, you should be able to get to gold. I do 30-60 minutes training/practice daily. I am a massive fan of Poquito's custom training packs. Play Defensively Unless it's an open goal or easy shot, the half way line should be your boundary. Cross it with caution, and try and get back to your half ASAP. Most players in the lower ranks chase the ball and don't do rotations. Playing a 'sweeper keeper' type role minimises counter-attack potential and allows you to hit the ball back into the opponent's half if your teammates' attack breaks down. Always stick to this role. The exception is if you happen to have a teammate who is getting back too. It's all well and good being able to shine with a good team around you, but it's not often a bunch of randoms create a great team with perfect synergy. Play the less glamorous role, foundational role and wait for the opponent to make a mistake. Because they will. And most randoms can score the easy shots. You'll know when you're getting good at this role because lots of easy follow-up shots and set-ups will start opening up to you. Especially in Silver where entire teams are out of position after one attempt on goal.
Oh lord, you just made me look up how many hours I have sank into Rocket League. It's 324, and I never train. (I'm not that dedicated to getting a good rank.) The funny thing is that I'm in Platinum when I play with my buddies. Aerials and goalkeeping are my weakness - I can hit aerials 9/10 times, but can't steer the ball precisely. However, I am really good at blocking enemy attacks and getting the ball to the goal - I'm 80th percentile shots and 83rd percentile assists globally. One of my buddies is an amazing keeper and makes sick aerials. And the other makes the most precise goals. We've developed our system for defense: one in the goal, one in each corner, and the person opposite the corner the ball's in takes over goalkeeping duties when the keeper goes for aerials. We actually often play with two people on the enemy's half and one just behind the halfway line, as it allows you to keep the pressure and the ball on their side. It does help that we're almost never in each other's way. (Otherwise, that wouldn't be possible.) Not in Silver they don't. The thing is that in Solo Standard, I could play defensively and probably win more often, but they're usually incapable of positioning and scoring on their own so I end up carrying the match and doing most of the legwork myself. Plus, if I play Solo Standard I don't actually care about my rank.And most randoms can score the easy shots.
If it makes you feel any better, I've got 1100 hours in the game I'm taking a break from. I never did any training in that. Not that they provide any for it, unfortunately. I make myself feel by better by remembering that my mate has 5000 hours in DotA 2. I can respect playing more for fun than going fully-in on training and ranking up. It's a good attitude to have. I just can't totally let go of my competitiveness to not got a little try-hard. At least in ranked. Speaking of which, I just got promoted to Platinum 2! I do actually enjoy doing the training though. I just put on an album and chill; it's quite relaxing in its own way. The team work you and your friends have going on sounds rad though. It must feel great to score a nice team goal.
Our party got wiped on Friday in our table top game. I'm not sure if I'll reincarnate, reroll or if the campaign ended. I could end up an 8th level bugbear or brownie monk if I reincarnate. Playing Conquest of Elysium 4 on PC. It's a pretty great fantasy Civ type game after you get past the rough graphics.
The DM screwed up. We just couldn't put the priest with a 34 AC, Stoneskin, ring of disintegration and other bells and whistles down. We kept beating everything he threw at us handily, so he decided it was time for a real challenge. I think enough of us will reincarnate or reroll to give him a second chance to tell his story. I hope I come back as a Bugbear! 1 in 100 chance to be the scariest monk around!
I've been enjoying smaller games in the last few months. Not much time to play, and my laptop is no heavyweight, so size matters. Bastion was one of the things I've finished recently. Thoroughly enjoyable game with a casual, simple gameplay. It wins my heart by having wholesome atmosphere. Ground itself keeps collapsing around you, and it's the end of times for your land — yet the Kid and Rucks both keep going, keeping their chins up. "You can do it, Kid. I believe in you". God damn you, old man. Your heart is in the right place. There's also been a bundle of Choice of Games interactive stories. Never thought CYOA could be so exciting. Admittedly, they keep the bar high for approving games. I'm going to try to nail Metahuman, Inc.'s story again. Last time was good, but I've noticed I could do better because by the end of it I wasn't a demigod. Time to change that. I've also been slowly returning to Dota 2. The last update shook things up in terms of balance, and old solutions only seldom work as well. League of Legends, Smite and other MOBAs feel different to make me return to Dota 2. EDIT: Also been looking to get into tabletop RPGs, inspired by TableTop (the Wil Wheaton show on the Geek & Sundry YouTube channel) and its take on FATE. I'm a fan of RPGs, and I like to (watch someone) tell stories by actually telling them. Anyone know where I can start?
Speaking of simple and casual games, I think Getting Over It is something to look out for on Steam when it comes out. A simplistic physics driven game - though turning off the in-game narrator may be worth it... hard to tell the intent to be sarcastic or not in some points when messing up is inevitable.
<...> developed by QWOP creator Bennett Foddy
I was expecting some sort of egregious article on Bennett Foddy. Glad that wasn't the case. I don't know how his game 9 years ago would affect decisions to take a peak on what he has to offer now. It certainly doesn't compare to QWOP. Getting Over It is more polished and, from what I've seen, more enjoyable.
The link was about more being facetious than anything. I have nothing again Foddy and QWOP personally. I know myself: if I start playing it to win, a game with unreliable controls — which, I think, describes Getting Over It in a similar way it did QWOP — would drive me all kinds of mad. Thank you for making a suggestion, though. I appreciate you showing me new stuff I might enjoy.
Have you tried Transistor, the second game from the Bastion team? It's another wonderful lightweight game. If you're just looking to listed to table top stories, Adventure Zone is a good podcast. It's a dad and his three adult sons playing a game. If you're looking to play, there's probably a hobby shop near you that makes groups. Or you can get two friends and run one on your own. It's not cheap, but DnDBeyond is a great tool and allows you to share books pretty easily.
I've tried both Transistor and Pyre. Both are wondeful games in their own rights, and I have a special place for Transistor because of its use of programming as a game/world mechanic. They're not explaining it, either: it's just the way of things! Neither compares to Bastion, in my eyes, however. Can't tell you what it is, exactly. Everything's good, but those two have no... it, you know. The it that made Bastion special. Thanks for the advice! I'll check those out.Have you tried Transistor, the second game from the Bastion team?
If you're looking to play, there's probably a hobby shop near you that makes groups.
I'm prolly 8 hours a week into Destiny 2. It really demonstrates how frustrating the matchmaking is. I'm in a "clan" of 100 people. Most days I'm the only person in my clan playing. D2 also rewards you for PvP a lot more than D1, which means I play a lot of PvP. I'm not good - not by any stretch. But on off-days during the middle of the day I win more than I lose, and I kill more than I die. But boy howdy. Wait until the weekend. My wife was looking at the Playstation and it said something like "5%." She asked what that was. I said that was the percentage of all possible trophies across all the games that I've played. She whistled low and said "who cares about that stuff?" and I said "The people I play PvP against on weekends." What really sux is when there are a whole bunch of low-ranking, unskilled guys and you get thrown in with like three Level 4s to "balance things out." And it's like "I'm about to get teabagged a lot." And they aren't all running teams of 4 with mics and scuf controllers but enough of them are. And yet I keep playing because on some days, I'm not the shittiest one out there. I dunno. Cheaper than golf, I guess. But when you're with a bunch of people who don't have any concept of strategy you can really tell when you're against people who do.
I actually used to be in a Halo clan (Team XE, the Extreme Elites) and play organized battles against other teams, etc. We were pretty goddamn good. But there were the kids with various hacks and patches, who would come in and "play" with all their hacks installed. It was annoying. Turned me off of any PvP playing. Gimme a world to explore, and some things to shoot or build now and then, and I'm good. (I figure I'd really like No Man's Sky, but I'm not about to buy a gaming console to pay one game that I don't have the time to play.) Destiny, Skyrim, and PubG all seem like they would be fun, but getting started is just going to be hours and days of frustration to get up to a basic level of capability... and that makes me tired, just thinking about it.
No Man's Sky is dope for about 20 hours. Then you realize the next 200000 hours are going to be like the last 20. Then they updated it and the rules were completely different. You could no longer get a new ship by fixing a busted-ass ship. Then they updated it and the rules were completely different. The only way you could get ahead was by building a base and farming materials. Then they updated it and the rules were completely different. The only way you could get ahead was by building a base and farming for 20000000000000 hours. FUCK No Man's Sky. It could have been awesome. Instead, it's Minecraft without the creativity.
I think I put 50-60 hours into it. I mean, I had a bitchin' ship in 1.0. And I had all the good stuff. And then 1.1 came out and it's like "hey guess what! You have to do a whole bunch of bullshit because we completely changed things and you will never get a ship as bitchin' as the one you have ever again. Unless of course you're willing to sit there and farm for 60 hours." But then, No Man's Sky's raison d'etre is "try to make a boring thing interesting through grandiosity."
There's a game called the long dark that I really enjoy. It's got a story mode now, but it started as a sandbox game. The gist is that you're living in the Canadian north when an electromagnetic storm wipes out everything. Now, you have to survive the winter. It's pretty simple to understand, but it's a permadeath system, so if you make a wrong move you can lose your character. Which is fine because there's tons to figure out and always a better way. It's neat if you like to explore.
I've heard such mixed messages about destiny, but it sounds cool. And I have similar issues with matchmaking on Overwatch - I think most of the people who play in off peak hours are older and get the teamwork mechanics, so I can get a higher rank because my tactics work as part of a team. On the weekend, the folks at my rank got their through individual skill and brute force. I get no coverage and have one or two folks who play objective maps like deathmatch and it just gets super frustrating.
The real problem with Destiny is that in order to participate in the "end-game content" (ie, 80% of the game), you need to play collaboratively... with people you know... at the same time... for hours. Wanna do a raid? That means eight of you, on mics, at the same time, for five or six hours. I've got two friends that play Destiny at all, one of them is inordinately better than me, the other just started, and we're all freelancers. It's not like we can come home after a hard day of TPS reports, crack a beer and sit down for five hours every Thursday or some shit. Which means it's me'n'randos and boy howdy - the guys you get on rando raids are some of the most unforgiving assholes you've ever met. In D1, Activision Bungie disclosed that fully 80% of players never touched the endgame content. They also have stated that Playstation servers, Xbone servers and PC servers are siloed and shall never meet because they don't want the toxicity of PC players infecting everyone else's experience. I really don't understand why they don't do heats - let me play N00b for long enough to start winning and then let me into Beginner. Let me play Beginner or N00b until I start winning N00b too much and then lock me out, etc.
Lately, I like to play Realmcraft (free Minecraft). Namely, I like to build without restrictions in creative mode. It is very relaxing. I especially liked building in World mode with my friends. It’s a pity that this is a beta multiplayer and progress in it lasts only 24 hours, so the whole city cannot be built there. But for a completely free and very interesting game, this is not a big minus.
Stellaris: Synthetic Dawn I for some reason find it easier to roleplay the Borg than the Imperium of Man in this game. Right now I've got myself in a pickle where no one can attack me, but the minute I try and launch an offensive to clear up some robotic lebensraum, I'm going to kick off World War 1 but in space, thanks to the dense and completely nonsensical alliances the AI have made with each other. Tried a few different opening gambits and still end up pulling the attention of some key players too quickly. Looks like I'm just gonna have to build up an overwhelming deathblob of a fleet to make headway, tactics be damned. Then comes the question, do I build 50 capital ships of the line with support craft? Or a MILLION TINY MISSILE FRIGATES. Things to ponder. Overwatch while biking continues to be the best way to do cardio and not get worked up about Overwatch. Yes, it's fundamentally a reskin of TF2, and I don't care. I didn't get into TF2 early enough to have logged the hours necessary to get good at rocket jumping and similar 'basic' mechanics, so there's a skill-floor that I just can't get up to. Overwatch is easy, approachable, and I don't feel bad playing it with a controller while sweating on a bike. Because kantos mentioned Minecraft, I'd be interested in hosting a server again if anyone wanted to play, it's not expensive. I've always had a good time with survival islands and such.
I have a head cannon build size increases exponentially with time played. By that metric, I'm still on a scale of "small". Other than that, I'd love to be a part of a large scale build. Redstone is my jam. I think I've seen an mk post on some gnarly contraptions.
Sweet. Milkman, since you have more technical experience than I do, would you feel comfortable being our 'admin' and I can just paypal you a few bucks periodically? I can set up a server, but I don't know jack about actually keeping one running/dev tools/console commands/etc.
Stellaris is my jam, and a work friend and I have a MP game going where our plucky team of unfeeling robits (myself) and his space foxes are trying to maintain the peace.
I loved tf2 and I love overwatch. Team based shooters with really different characters are just so much fun - and blizz knows how to make a good game. I left tf2 because I felt like it got kind of stale, it just felt like valve abandoned it. As for minecraft, I got it for the switch but without multiplayer I got bored pretty quick. I think the world was a bit too empty for me. But I'd give a server a shot.
League of Legends hit their off-season with a massive update to pre-game decisions with runes/masteries that affect in-game play. So far it's been fun and frustrating finding the most optimal set-ups across the board. Odd thing is, the balance team opted not to buff back in resistances to all 140 champs since near every player took some sort of standardized set up in the old system. The game feels as though snowballing leads is significantly easier without early-game defensive stats. Other than that, minecraft on the side. Excited for the update Aquatic after the preview on Minecraft Earth. And its about time to get back into ARK since it's official release.
I bought the latest Doom in the autumn sale and I have to say it deserves all the acclaim it got when it released. For all the praises I could sing about it, most of all it's just unadulterated fun. I've laughed with joy and excitement numerous times. Having spent the majority of my gaming time this year tryharding on competitive FPSs, it's a feeling I'd kind of forgotten.
Slightly past "this week" in regards to the intent of this post, but I picked up Fallout 3 on the autumn Steam sale, so that's been my current go-to game. Work is a horrible shitstorm so it's been nice to have something to fall back on that is really deep and also familiar. I played this for many many hours back when it released, so it's fun to revisit something that I haven't seen for ~10 years. New Vegas was my recent go-to, and I enjoyed what I played. I admittedly toggled god mode and blew through the main quest for the story experience, and it was very cool. I appreciated how many choices I had for so many seemingly insignificant things. I've been popping in and out of seeing keifermiller's playthrough, and his is much more interesting than what I experienced. A coworker is selling us his Xbone in the next couple of weeks, and I'm pretty excited for that. It's been a long time since I've played any kind of reasonably current-gen games. I'm not entirely sure where to start with that, though.
I'm playing Stardew Valley. I'm in a really unproductive time in my life and being able to farm and raise animals is a really good stress reliever. Especially since I can't just go outside and start gardening right now...because winter. It's really good. Basically a mix between Terraria and FarmVille. There are a ton of hidden features that are really nice when you come across them, and the NPC interactions are more in-depth than I've seen in any other game. Apparently co-op will be released eventually and that'll make it more enjoyable.
I started getting into chess recently my dad taught me the basics when I was a kid, but I never really was interested in it. I have grown kind of tired of all the dlc and loot crates with modern games and downloaded a chess app on my phone.
My partner and I have been playing a lot of Stardew Valley - she loves how therapeutic it is and we can funnel hours into it on a rainy afternoon! My friends are playing on a private World of Warcraft Vanilla server and I joined up for the nostalgic feel, it's so.. old! But so fun going through it all over again. Breath of the Wild still takes the cake for my fave game this year but I'm yet to finish Mario Odyssey so time will tell.. The Switch has been a good buy this year, I hope 2018 can continue!
I need to figure out how to do a large farm screenshot on the Switch! She plays on her laptop, and I used to play on mine too - I as on year 5 on Steam but only Year 2 on the Switch since picking it up. She's in England over Xmas so sends me snapchats of her farms progress, it's very sweet :) How about you, how far in?
Battlerite, its like a top down brawler. Some people call it League of Legends, but with just the team fights. I don't know if that is an accurate description. I'm thinking of picking up Destiny 2 maybe for Black Friday. Beyond that I play FFXIV, raid three times a week for an hour or two.
I got a little bit further in Dark Souls III yesterday. I only play it a couple days a week for a couple hours of a time, otherwise I'd probably never get off the game. I could easily see myself playing it from sunup to sundown if I let myself. Like others on here, Dala and I are both huge fans of Fallout: New Vegas, but unfortunately our 360 disk got a crack in it so I'm gonna have to get a replacement. We're also pretty big fans of Skyrim and I'm thinking maybe going out to get an X-Box One version this Friday, but ugh, holiday shopping in big box stores suuucks. Waiting on my bud to start a Fifth Ed DND campaign. He's got a player lineup going but apparently there's a hitch because two of the people who want to play don't get along at all. I basically told him to tell both of them that A) It's his campaign, B) his house, and C) they're all adults, so either they decide to get along or they don't get to play at all. It's crazy, we're all way too old to have to deal with that highschool shit.
Civilization 6 and Divinity: Original Sin 2. Divinity should win every single Game of the Year award. I'm not that big an RPG fan, but the game and story drug me in kicking and screaming. Combat works, it just works. And every fight has a dozen workable strategies. Want to Cheese a fight? Yea, you can do that too. Divinity: Original Sin, the first game, was also a good experience. And they gave you the Enhanced Edition when they got the money to update the engine. Civ6 is what I play when I just want to conquer and beat up people. I've managed to put down Factorio for a while. I bought the $80 version of Civ6 so I get every future DLC, only because every Civ game sucks at launch and after two updates is amazing. Civ6 has a few quircks that still IMO need a fix, but other than that I can suggest it for the people who like strategy games. And Factorio, a game still technically in "alpha" is a full on grand experience in streamlining and resource management.
I tried They Are Billions, which sounded right in my wheelhouse: it's an RTS, but your goal is to survive the zombie apocalypse. You do all the usual RTS/4x things: build stuff, gather resources, and send military. But the implementation is rotten. But the game is just obnoxious, and not in the "sometimes RNGesus smites you" kind of way (although that happens to). For example, if you want to attack a zombie, you must right-click exactly on them (and they are not large). This wouldn't be too horrible but for the fact that the game will show you its health bar even if the clicking point of the cursor is not on them. This combined with units that will not do anything you don't order them to, and you have to micromanage your military like crazy. They have a command called "chase" which is ostensibly to go find some zombies and thin the herd, but since they won't retreat if they get overrun (will just stand there and die), this is useless. All this would be fine if there were one vector of attack, but since you're defending, you have to constantly jump everywhere while also trying to get your economy going. It's unreliable in terms of warning you that units are under attack, and worse-still, it so rarely warns that your base is under attack that I have to think this is deliberate. But one zombie wandering into your base can wipe you out very quickly: once it takes out a building, it automatically turns all the workers that worked there into zombies, so the destruction spreads quickly. If you lose one building with workers in it, you're done. The result is a super finnicky experience with an economy designed around expansion while everything else makes that colossally hard. Oh, and it has some of the worst unit voice blurbs of any RTS ever, including your (female) rangers implying you slept with them the night before. They say something like "I'm still tired, last night was incredible" as one of their standard responses (I wish I were making this up). That the company has decided to stop offering beta keys unless you do the $90+ tier means I'm unlikely to check in later on the development process. That's about it. Occasionally dipping into some casual stuff on my tablet, although I also picked up the iOS port of Don't Starve since it is/was on sale for $0.99.
I am playing minecraft: https://trugaming.com/product/minecraft-servers/ and ark https://trugaming.com/product/ark-survival-evolved-servers/ which are simply amazing! I am glad I found a reliable server
I had planned to spin up the ole XBox 360 and see if it still works, and start another Fallout: New Vegas campaign. But I spent too much time in my workshop building my new whisky bar. (I only play Fallout NV and 3, and Borderlands 2 on my XBox. That's all I use it for.) Then I saw a deal on the new XBox One for $299... but didn't get it, because it won't buy me the extra hours in the day that I need to play it, as well. :-) So I stick with WordsWithFriends. I have 11 games going right now. (Usually have between 9 and 15 going at any one time.) Over Thanksgiving I know I will play a LOT of the card game "13" with my family. A LOT.
F:NV was the only Fallout I didn't get bored with after an hour. Love the world, the interesting characters, the exploration...that said, I always stop playing when 'Quest Entropy' becomes too high: when I'm so deep into a bajillion sprawling quest trees that I don't know what I'm doing for whom anymore.
I always have 10 or 15 different quests in progress, and I just wander around until I bump into someone that moves one of those quests forward. Personally, I just like to shoot the shit out of the Legion's assassin squads. The .50 cal sniper rifle with exploding rounds is just SO MUCH FUN to let loose on those assholes. :-) If Fallout:NV had a way for me to build my own shelter/town (as opposed to buying a pre-built "design" kit from Moira), I'd never play anything else. ... which is exactly why FO:4 scares me! I'll never go outside again! :-)
I haven't yet because I'm not willing to shell out $500 for a new box to run ONE game that I really don't have enough time to play. I'll definitely play it some day. Probably when some friend is upgrading to the XBox Infinity and they give me their old XBox One and FO4 for free. But I will still love it MADLY when I do get to play it. Building a city?!? In FALLOUT?!? That's the game for me. No doubt.
Playing path of exile off an on. Although the new 10 Day race league is not my cup of tea and im going to pass on that. Played some free overwatch, too team based for me, makes paying with randoms no very fun. Also it sucks that someone has to play healer in a FPS. Decided not to buy it. i prefer 30v30 size match-ups so that there is opportunity to find better randoms or at least find a niche. Renting witcher 3 from gamefly. I have the PC version and enjoyed the game but didnt like playing it with a keyboard or steam controller. Hopefully the PS4 controller makes it better. Generally would say its been a fall season for video games. The switch got the only game I really wanted to play and im not buying one for 1-2 games. All the other AA and AAA titles were really underwhelming to me and no cool indies have come out either