I'm a bit burnt out on my current games, what have you guys been enjoying?
I cannot stop playing Splatoon. However, if you have a Wii U and are able to play Splatoon, odds are you already have it anyway. For something that most people can access but relatively few know about, I'd point to Town of Salem. It's free to play in a browser and runs $4.99 or less on Steam, but there's no real incentive to buy it unless you feel like supporting the devs. It's similar to the party game Mafia/Werewolf/whatever other names it goes by, in that there is a majority of town members trying to survive by finding and lynching the minority of mafia members before they're all killed. There are a lot of individual roles that make it more complicated, but that's the basic idea. It's all about deductive reasoning and being a good liar. And being able to tolerate the occasional abuse of Lenny faces.
Played Town of Salem over a year ago for about a week straight. Some roles were incredibly fun to play. Making a scheme and dropping subtle hints to mold other players' perception of you, frame an innocent townsperson, or get someone to use their ability at the perfect time for your interests. Really great experience. That "oh shit" feeling when ten living townspeople turns into three, after a single night. Hanging someone on a tiny whim and, bam, he turned out to be the serial killer. Piles of irony in that game.
Love Splatoon. The neat thing about Splatoon is because it is a team game the stuff I learned from TF2 and other team games carried over into this game. The downside is it only has half of the content on the disc is available right now and the rest are being pushed as "weekly updates". The 3 minute matches and 4 hour map rotation makes it difficult for me to stay and play for any period of time. Town of Salem is pretty neat if you can make it past the first round. It's one of those time killer games where you can just keep playing and playing. Agar.io is another one of those time killers that is free. Warning May lose several hours playing.
Dark Souls is a refreshing challenge that I've been slowly chipping away when I get the chance. I love the throwback feel of the NES difficulty and the exaggerated level design. Its a feeling I got when I first played Ocarina of Time and I thought I never get a similar feeling back. The beauty of the game is that much of it was planned really well. The lore is incredibly deep despite the very little information given and even the environment tells stories in neat ways (some corpses you find are dead in certain places for a reason). Now the best part is each monster and battle requires planning and thinking. You can't just go and slash things like in Zelda. You got to time your hits, dodge/block damage coming in because most creatures can kill you in 3 hits or less. If you like the Iron Knuckle fights of Ocarina of Time, imagine Dark Souls with fights like that on steroids. The bosses feel threatening, more threatening than any game I've played because these are ancient beings that survived and they will tell you how they live that long. I beaten it a few months ago and now currently half way through the second game. Still love the first game just a little bit more but still a good game. Just a bit of advice, the leveling system is a bit vague in Dark Souls. Never level up resistance and check to see which weapons works best your stats. Each stats have a soft cap around level 40 and the weapon upgrades are more important than the levels themselves (equipment requirements being the only other important information). I'd recommend reading a wiki article about this.
I'm also starting to learn Dota 2 by reading all the guides and playing bot matches. Having a friend to play with is also nice (and I be willing to play with others when I get the chance). The only problem I have with Dota is because the matches require you to finish before leaving means that I really don't have time to play at times. You need a good hour and a half to finish most games safely without interruption. Hit me up if you or anyone else is interested. I got about 30 games down but I'm still noobish in the game. The only other game I'm currently playing is Cataclysm: Dark Days Ahead. It's a roguelike game that includes a mod for pictures for those who don't like ASCII (text) graphics. It plays like Project Zombiod but has a ton more content. It's pretty awesome because it has the fallout vibe to it as well. The story is everything that went wrong for doomsday did go wrong. Your objective is to survive, collect, build a base, find a working vehicle (or repair/build one) and see how long you can survive. What I love about this game is watching other people play is actually pretty entertaining. They don't know what will happen but often they know how to get started. Which is great for beginners.
If you have a series of games you enjoy then maybe I can suggest some others.
I'm still of the opinion that Dark Souls is one of the greatest games ever made. No game has done what Dark Souls did. No game has ever created such an experience that can only be achieved through pure gameplay, without pretense or want for something more.
My friend and ı were so hyped for the second game that when it came out, we basically shut ourselves to his room and played the game for two weeks straight. When we finally got out, we had finished the game twice, got to highest ranks in some covenants. We took a break, and went back in for some PvP. Fun times.
As a very experienced player in Dota 2 my advice to you would be to make good use of the mute button that appears near the names of players on the scoreboard. As for the penalty for leaving unfinished games, I know that the mode "Limited Heroes" has no leaving penalty, it's mainly for practice as you play heroes you are unfamiliar with but it's downside is that players will leave if they aren't playing well and it can ruin your experience of the game. The only alternative to this would be custom maps which are really fun and due to their multiplayer nature, most don't require teammates and hence players disconnecting will have little effect on your player experience. Good luck and have fun!
It's actually been a pretty positive experience with Dota 2. I've met maybe two people who have mics and rarely did they speak at all. I am aware of the mute feature which I will use if it ever gets to that point. I'm actually really excited for the Beta because of the custom maps. Warcraft 3 was a lot of fun but my parents wouldn't let me play it online when I was younger. Now that I'm on my own, it's great to see the community has sorta moved there and I hope my other friends who don't like dota that much might give it a shot.
I would spend hours playing Dark Souls, die, and lose all of my progress, but at the same time I would love it because the world was so dark and immersive.
I've been playing Spelunky for hours, a truly ridiculous number of sessions, in order to get my remaining Steam achievements. I'd remove it from my computer so I can play something else (as I lack the willpower, apparently, to do so...) but my kids also play it.
I know that feeling. Spelunky used to be my drug. I can't even explain WHY it's so addictive, it just is. Like, on paper, the game is basically just, "progress through a series of increasingly difficult levels, then die. Repeat forever." But that didn't stop me from playing it obsessively.
Here are my latest 5.
Spec Ops: The Line - Fun 3rd person cover shooter. Think Gears of War but with normal-sized people instead of dudes that could flip a truck by themselves. Also less chainsaws, sadly. I got it because of the reviews stating how hard-hitting the story was. I tend to disagree and feel that it is very heavy-handed and isn't very enthralling. Still, the core mechanics of the game are enjoyable enough and I'll finish it at some point. Probably not worth a 2nd playthrough, however.
Space Hulk Ascension - Adaptation of the board game Space Hulk, which takes place in the Warhammer 40K universe. You command a team of 5 to 10 Space Marines that have earned the right to wear Terminator armor - basically huge, genetically modified super soldiers that have survived potentially hundreds of battles. Weapons include flamethrowers and rocket launchers, as well as less flashy bolters and power fists. Your enemies are part of the Tyranid swarm known as Genestealers. They have big knife hands and run fast. Gameplay is turn-based and each mission has your squad(s) closing bulkheads to force the enemy into choke points, planting explosives, or holding out against droves of filthy xenos, all while in very cramped conditions where the wrong move can spell doom for everyone on the mission. I would highly recommend picking it up if you enjoy turn-based games and Warhammer 40K.
Tropico 4 - Sim City on some Caribbean islands during the Cold War between the US and USSR. You play as a dictator of an unknown Caribbean nation, starting from nothing but a few shanties and progressing into an economic powerhouse. Like Sim City, you have to build places for people to live, work, and play. However, you also need to build farms and ranches for food and exports, manage the affections of various factions on the island, and ensure that the US or USSR don't try to invade you. Gameplay so far has revolved around completing a specific goal on each island, such as getting $X of exports, building a tourist trap, or making sure that you win when election time rolls around. Once you win, you can move to the next island or continue on your current one. I had a previous island sending aid to my new one, so there does seem to be opportunities to help yourself in the future based on how well you do in the present. Very enjoyable city-builder.
Supreme Commander: Forged Alliance - Massive scale RTS. You start with just a commander unit (ACU) and build a base that will roll out endless masses of units to overwhelm your enemies. Speaking of mass, the primary resource and limiting factor in the game is the collection of mass. Extractors can be build on various predetermined locations on each map, pulling in a set amount of mass for as long as you can hold that point. Energy is much easier to acquire. Building power plants will supply you with energy necessary to power shields, radar, and personal teleporters for your ACU. Structures are upgraded in tiers, with each tier unlocking a new builder unit that can build all of that tier's structures. (e.g. a T1 engineer can build a T1 factory that can upgrade to a T2 factory to produce a T2 engineer that can then produce a T2 power plant or any T1 structure.)
There are 3 normal tiers and a 4th experimental tier, unlocked once you get a T3 engineer or upgrade your ACU's engineering suite to T3. Each tier significantly increases in power. A T1 power plant, for instance, produces 20 power/second, whereas a T2 produces 500 power/second, and a T3 produces 2500 power/second. Units work in the same way. A T3 land unit will have much more firepower than a T1, and will be able to destroy quite a few of them before it goes down. Experimental units are your faction's ultimate killing machines. There are giant robots with laser eyes and magnet hands that will destroy entire bases in seconds if left unchecked, flying saucers with an internal air factory to produce swarms of fighters, as well as AA missiles and a giant air-to-ground laser beam à la Independence Day, or huge artillery guns that can fire all the way across the map. The maps can be as small as 5km x 5km up to the massive 81km x 81km. Unit plus building cap is 500 per player with an 8 player limit. Games last anywhere from 8 minutes to 2 hours, depending on skill and how you like playing. Extremely fun game. Small player base unless you download the free mod FAF (Forged Alliance Forever) that hosts its own games and provides balance patches. I haven't had any experience with FAF, though. Only what I've read.
The Fall - 2D puzzle game where you play as the AI of a combat suit that was brought online due to the pilot that is wearing you being mysteriously incapacitated. I haven't finished this one, but so far it's very dark (literally and atmospherically) and seems to bring up the question of the lengths an AI should be able to go to protect what it's being assigned to protect. Minor spoilers (~10 minutes into the game) follow: One of the first situations involves you having to purposely take fire from a turret in order to bypass a safety restriction of your internal programming that doesn't allow you to manually activate any defense systems in the suit unless a human authorizes it or if the human pilot is placed in mortal danger. End spoilers. I find the game to be very intriguing and the puzzles are just the right amount of difficult. Very cool and interesting game so far.
Edit - Botched the markup. Going to try and beautify it a little bit more.
About Spec Ops: The Line, I agree the main story was a bit heavy handed, but to me the subtle elements of the game are what made the story worthwhile. Possible Spoilers For example the loading screen taunting me after I died too many times, or combat meaning to be repetitive and grueling, or the transition theory which (if I remember correctly) was when the screen fades to white the next sequence was a fabricated part of the story created by walker,and when the screen fades to black the sequence actually happened. The transition theory then ties in to the theory that Walker is in a purgatory where he is forced to relive the terrible events that have come to pass.
Major spoilers throughout this reply.
For me, I just can't get into the whole "let's go talk to Konrad instead of calling in backup like reasonable people." I feel like any actual person would take a step back and call in the boys once they started shooting fellow Americans. Plus you're forced into all these stupid decisions like having to drop white phosphorus onto the soldiers. Clearly, we could've just wiped them all with assault rifles but the game wants you to feel bad for toasting the civvies. I didn't have a choice. I literally can't progress without launching this stuff all over everyone. I did shoot all the soldiers that were dying, though. I felt worse when I had to choose between the soldier or the civilian to execute (I totally tried to take out the snipers a few times before I realized there was no way.) Maybe I'm being too critical of the game. I haven't finished it yet. Made it to the part where you can choose to kill Riggs or not. Shot him, cause that would really suck to burn alive. Hopefully the end is satisfying!
Ending spoiler tag so you don't accidentally glance something you don't want to see.
I've been playing a ton of Sunless Sea recently. For those who aren't aware of what it is, it's essentially an indie rouge like exploration game with a huge emphasis on story and atmosphere. And, in short, it is SO FUCKING GOOD. Like, in a week, I've played almost thirty hours of it, and I really don't plan on stopping any time soon. There are just so many awesome story lines contained within this one game, it's unlike anything I've ever played before. If you're into games with an excellent atmosphere and stellar writing, please buy this game. It's top goddamned notch.
I wanted to pick this up during the Summer sale, but all the comments/reviews said that the game was repetitive and once you saw an event or series of events, the gameplay was pretty dull. Clearly this isn't your experience.
What kind of things draw you back into the game and make it exciting for you?
I definitely understand those criticisms. I won't tell you that they're untrue, because, yeah, things do repeat themselves in the game. Part of the problem is that the game has a permadeath-type deal going on, so if you're deep into a quest on one captain, but then that captain meets an unfortunate end, you'll have to start that quest aaaallll over again. So that sucks. But, two things make it better for me: Firstly, the game has a fuckton of content and things to explore. So, even if you might encounter a couple of quests and stories several times, I've found that the new things that I find on a given playthrough vastly outweigh the old. I've played the game, like I said, for like thirty hours by now, but there are still loads and loads of things that I have yet to do. So, basically, I have plenty of motivation to just power through to get to the good stuff. And secondly, I find that using a bit of imagination also makes everything way more fun, and I think a lot of the game was made with the intention of getting you to fill in some blanks in your own head. So, for example, I've made up a character for all my captains, which is a ton of fun, and makes decision making in the game more immersive. Like, I'll be at a point where I can either use force or try to run away from an enemy, and perhaps I'd want to run away, but then I'll be like, "well, wait, wouldn't Captain McAwesomepants go in guns ablazing, and screw the consequences?" So yeah. It's repetitive sometimes, but I've found it to be fun enough to make me ignore that art of it. Definitely at least reconsider getting it. It's real fun.
So I've got a few games I've been really leaning into since I finally built my gaming rig. First: Titanfall
Wonderful gameplay, super unrealistic FPS. Best way to describe it would be like Mirror's Edge mixed with FPS and throw in some Mech Warrior for some extra flavor. Super fun to play for hours because though it can be hard to play an FPS with heavy Parkour elements it all melds together eventually and you can use the parkour to get out of situations that would have killed ~90% of players in other FPS games. Second: CS:GO
I love it. It's intense when I want it to be, it's casual when I don't. It's easier for me to pick up and play a match or two and be able to leave feeling satisfied despite rounds lasting less than 3 minutes in CS:GO than other games. (Maybe because of the way the matches are divided into separate rounds, and each round can be vastly different skillwise from the next, at least for me) Third: Arma III
I love the sim aspect of this. I've only played a couple of hours with my cousin because I have a rigorous work schedule and I don't have hours at a time to play very often, but I'm determined to play a good long 3-5 hour game sometime this week if anyone is interested! ;)
Plus I've got loads of other games that I want to play, but I have too many and not enough time to play all of them. And all the games that I want but can't afford right now... (PSST I'm up for playing any of these games, or any others with anyone. I really only play with two people, but I want more people to play with!)
Titanfall is excellent! My friend and I can sit and pass the controller back and forth between rounds for hours at a time. This game is the only online FPS I've ever actually enjoyed. And I love the comparison to Mirror's Edge too. I had never really thought about it but I like games with park-our style movement. I've also been playing Lego Jurassic World, because every Lego game is amazing. And I just picked up the first three Arkham games and most the Fallout games to dive into soon.
If your into 2-d games I'd recommend: Terraria - like Minecraft, but has more of a focus on fighting enemies, bosses, weapons and armor. Tons of content for an inexpensive game! Vagante - like Spelunky, but is more of an RPG with different character classes and skills. An early access game in alpha still, but it is challenging and feels quite complete.
Haha awesome! I binged that game real hard when it came out and then sort of forgot about it. They've added so much that it kinda feels like playing it the first time again!
I just bought an Xbox One last week with the Master Chief Collection and have been loving the nostalgia. I only wish my brother were with me so I could get him back for all the times he beat me in Halo 2! I also got Elder Scrolls Online which is really fun but I think I prefer Skyrim tbh.
I was so close to buying an One last week because I loved the Halo games, but then I just decided to wait and see how the reviews are for Halo 5 before I take the plunge. Also, is ESO easy to get into? I'm not a huge MMO person but I was thinking about giving it a try.
It kinda depends. Do you like the time and setting of the Elder Scrolls universe/open-world games? My first open world game I ever played was Fallout 3. Before that it was all Halo and CoD. I wasn't a big fan and dropped it after about a week because I didn't know what I was supposed to do/didn't know how MUCH I could do. That being said, I picked up Skyrim and played the hell out of it. So with Skyrim under my belt, for me, ESO was pretty easy to jump into albeit there are a few different mechanics that take some time to get used to. Also, I don't know if they have the deal anymore but when I got the One at Target I was able to get any game for it for free with the purchase, so if I didn't like it I wasn't losing much.
It's a lot of fun. The open world is gigantic, much bigger than Skyrim I think. And the side quests are amazing and almost always fully developed stories in their own right. It's definitely worth playing, but the world and story is much darker than Skyrim so just keep that in mind. Bad things routinely happen, and there are some seriously messed up creatures rolling around the continent. I highly recommend it.
Wow yeah that does sounds pretty awesome I'll have to give it a try. Skyrim was pretty huge. I've had it for three years or so now and though I don't play it much, in that time I don't think that I've been to every corner yet. There's just so much to it.
Yikes, I know that feeling. I have an obscene amount of games but some days I just don't want to play a single one of them. It usually happens when I'm too tired and/or it's too late to commit to one. Anyway, I'm currently playing Elite: Dangerous (Solo) with The Witcher 3 sprinkled in between :) --- People say Elite: Dangerous is like a vast ocean with the depth of a puddle. I don't disagree with that assessment, but it didn't stop me from enjoying the game either. I think what appeals to me is the flight model. Of course I haven't played many space/flight sims long enough to say that ED's way is innovative, but the ones I have tried don't have quite the visceral experience that this game has. It's not just the way the game portrays the physics, it's the sound design too. Hearing your ship whine, groan and rattle during various maneuvers really sell the idea--the feeling that you're flying a spaceship...and having a HOTAS (hands on throttle and stick) helps too ;) --- As for The Witcher 3, I found I enjoyed it more than I initially expected. Almost everything I do in that game is interesting, including side quests and sailing in a little boat :) The side quests seem more interesting to me because it feels more dynamic. It's not straightforward. While it still have fetching and escort tasks, it's not the main attraction for these quests. Side quests in this game feel like short stories you're embarking on that takes place in the same world. Its combat mechanics is similar to Assassin's Creed's combat mechanics, but there's more variety through the use of signs (basically quick cast magic spells), bombs, potions, etc. I find myself using almost everything available to me during a fight. There's definitely strategy involved in the combat as well. In the end, when I win a fight I feel like I accomplished something. This game doesn't make you grind for potions and oils (weapon damage buffs based on the enemy type). Most of the time when I harvest plants, it's to make a new potion/oil (or upgrade them). They have a system where replenishing them doesn't involve going back and forth to look for specific ingredients. If you're the kind of person that tries to loot every container you see, you're pretty much set. This is a game that felt like it was designed by thoughtful gamers. Of course that's just my experience with it and your mileage may vary.
After a fairly long hiatus from gaming I've recently gotten back into Chivalry: Medieval Warfare! It's a multiplayer class based medieval fighting game which handles combat and fighting mechanics very well! The community is usually very helpful and there are even dedicated servers for newer players. Definitely worth checking out c:
My recent gaming has been brought to you in great part by the Steam Summer Sale- Cook, Serve, Delicious!- By far and away the highest fun to money ratio of any game in my collection. Picked it up on sale for less than 2 bucks, already have almost 20 hours logged already. Part restaurant management sim, part WarioWare-style minigame onslaught, plus a dash of Diner Dash. Super addicting , fun, and hectic, with a quirky sense of humor to boot. My only complaint is that it takes a bit too long for your restaurant upgrades to kick in. Crypt of the Necrodancer- Another fairly humorous game, Crypt is a brutally hard Roguelike with a twist- your moves must be timed to the beat of the music, which varies from stage to stage. Has two main ways to play, a 'lighter' mode where you can tackle each of the dungeon's 4 zones one at a time, and you collect diamonds to buy upgrades between deaths. My preference is the more traditional 'all zones' mode where the entire game must be completed in one life, and all items are in the mix. Apart from the regular fun of a Roguelike, gaining skill in the game from death to death to death, there are also a dozen unlockable characters, each of whom play slightly differently from one another. The soundtrack has 3 versions of each stage's OST, in case you get tired of them, and if that wasn't enough, you can import mp3s from your PC to make your own custom soundtrack. I cannot recommend this game enough. Finally, Lichdom: Battlemage- Fairly linear level design and a breathtakingly mediocre plot are offset by fun and flashy visuals, and a very in-depth crafting system where you can design your own spells to sling. On the whole, I'm having fun with this game, but the enemy design is yawn-worthy, and the game can gyrate from fun minion blasting to stupidly frustrating boss fights in the blink of an eye. I don't regret getting the game on sale, but I'd hesitate in recommending it, especially at full price.
Finally got a new computer and picked up Cities: Skylines. It's pretty darn good in that, when I screw my city up, I'm able to tell it's completely my fault. Roads are really the backbone of the whole game and your city. Very neat. I'm also playing Drive Club for PS4. It's not as good as the old Forza series I love so much, as there's a serious lack of cars. The weather and time-of-day mechanics are pretty wicked and show off the graphics pretty nice--though overall, I like the look of Forza more. Still waiting for Fallout 4, No Man's Sky, and Last Guardian. Maybe The Division will light my fire.
I've started building my own six lane, one-way roundabouts by hand since the ones they give you in the menu are so gosh darned big. I've found that between that, and giving industry sections their own connection to the highway fixed LOTS.
Ah, that's good. KAG seems like one of those games that die out after a while. Now to reinstall Desura... Well, that and put a stop to this Terraria craze of mine. Anyway, I added you on Steam (at least I added someone with the same name who also plays a lot of KAG). Maybe we can play a game sometime.
RuneScape's basically all I've played the past 11 years. Um, I hate it (especially now that nearly all of my old friends have quit), but I'm driven to keep playing it because "I've put this much time into it, I might as well finish these goals so I can quit" - repeated every damned year for the past 5 years. Basically, the sunk cost fallacy and the fear of missing out keeps me playing, though I have to imagine this is the same story for most MMO players. I actually took a break in 2011-2012, which turned out to be the worst decision of my life. Life after the MMO is a fucking weird, scary place. My grades plummeted, I became much more depressed and anxious, and overall I had no idea what to do with myself during the 12-16 hours of the day that I would usually be playing the game. I had crafted my daily routine around the game, and when I ripped it out everything fell apart. So I've since started playing more again, though probably too much as of late. Even though I'm back to having "no life", it feels a lot better actually having some direction in life and being able to finish homework (and having high grades again) than to be lost, failing at everything, and contemplating my existence constantly.
Life is Strange Started playing this because I needed a game that was easy to pick up, since I don't really have as much time left over to playing games as I used to. I've only played the first episode, so far. It's a very easy going game, and feels like the developers have put a lot of thought into it.
I've been playing Ocarina of Time and I have mixed feelings. I like it's charm and silliness, but I'm not cut out for some of these older games. I've had to look at a walk through a lot more than I've wanted to. It's still enjoyable. Plus Navi is really not as bad as every one says.
That's one of my favorite games ever, but it doesn't hold up well. I haven't been able to play it on anything but the N64 because it was so dependent on the layout of that bonkers controller. Everything else they've ported it to has felt like they had to cram it onto the controller. It really solidified the format for Zelda games--between that and Link to the Past on SNES. You're right. Back in the days those old games didn't hold your hand. I was stuck for a LONG time on the water temple with those iron boots. I didn't use the guide and didn't have the internet when I first beat it, I just had all the time in the world to search EVERYWHERE and do EVERYTHING.
I've been getting back into Planetside 2 lately and have been loving it. It doesn't seem as populated as it used to be, but it's still got those large-scale battles and legit tactics that got me into the game. It's an amazing feeling when you hear the announcer say that you've taken the areoua after 30 minutes of intense fighting with 300 other people. Then there's Robocraft, which I play on streams. It isn't as serious as Planeside, but it's still fun to build robots and go fight other ones.
I was playing Xcom: Enemy Within. Then 'Spitfire', my awesome Nigerian shotgun lady, got blown to pieces. Now I am in mourning, and will never game again. Until this evening.
I just picked this up from the Steam summer sale and have been enjoying it a lot. I feel your pain for the loss of Spitfire. There is something so horrifying about losing one of your squad members in this game. With how much you come to rely on them all, it seems more intense to see them on the brink. I am much more cautious now with moving my team after losing Squaddie Jaiteley, my support I had made into a medic on my fourth or fifth mission. But, he saved four of his squad mates and I couldn't ask for more than that.
I'm excited for you. Few things can bring the highs and crushing lows like XCOM. From hitting a 20% shot and saving an ally to missing a 95% and losing your beefed up Assault. Such a fun game. If you haven't, the DLC "Enemy Within" adds gene modification and MEC suits to the game. Really lets you diversify your squad and you can end up with some really awesome guys.
RIP Jaitely, you were the truest of heroes.
Nice! Nothing wrong with the original. I'd say that it's honestly harder than Enemy Within, since your soldiers are just regular dudes. The best "powers" they get are aiming better or getting a free action somewhere. Watch out for Chryssalids!
I've been playing a LOT of League of Legends...just got to Bronze 3 in ranked and I'm a bit proud of myself for climbing from the ELO hell that is Bronze 5. Other than that, I've been playing two free games on Steam to pass the time while searching for jobs: AdVenture Capitalist (an idle game based around making as much fictional money as humanly possible) and Super Crate Box (a bullet hell that can make hours pass like minutes)
I just started a new Terarria world today and played an hour on it because of the new 1.3 update. I'm was never hugely into Terarria but I still found it a pretty fun game. I've also played approximately 16 hours of Creeper World 3: Arc Eternal over the past few weeks. I immensely enjoyed the first and second games in the form of Flash games, and I picked the third one up over the Steam Summer Sale. Pretty addicting, I must admit! I've also played about 11 hours of Space Engineers, all of which was during last weekend. I managed to build two ships: a tiny, super-basic ship for extended mining operations and a mining ship with actual drills. I've been meaning to work on a new ship but Creeper World is so much fun and it's less of a commitment to play it. I purchased a bunch of games over the SSS, and I made it my goal to play every. single. one. No exceptions. So far I'm off to a terrible start because some games just suck you in.
I'm onto my second play-through of Bioshock Infinite. I first played it around November 2013 and haven't touched it since. It's great seeing all of the hints to the ending that are put into all of the little parts of the game. I'm amazed at the detail of the world. If you haven't yet, you should play it.
I've been mostly playing Destiny because I can drop in and out pretty easily, and it scratches my Halo and MMO itch. Kinda easy to get burnt out on it, however, so I can't really recommend it unless you play with other people consistently.
Kerbal Space Program. I highly recommend. There's a cycle to new players. First, there's the "explode everything" phase because I guarantee it, at first (and no one ever looks up shit beforehand) you'll have NO idea what you're doing. Then comes the "orbital" phase. You finally know what you're doing, and have fun putting stuff in orbit... and then realize there's a moon. Then it's the "Mun guacamole" phase where you desperately try to get something in orbit/land something on the moon, but well, you crash. Shortly after that you finally master it. Then comes the "MOD EVERYTHING" phase where you download all the mods you can to have the most ridiculous gameplay possible. Then usually players tone down, remove most mods and seek realistic and expansion mods to make bigger rockets. (Most players, at this point, also start dwelving/being good at spaceplaces) Then comes the patience part, where you decide to make expeditions to the other planets. AND THEN, the final place, is the "explode everything everywhere" part where you start doing engineering monsters that will destroy everything that exists and everything that they love on launch, before doing a massive crash that will probably freeze your computer.
Also, Space Station 13. There's only three phases: the dead phase where you don't know how to play well enough to avoid your demise which will come through a variety of factors, be it antagonists, accidents or meteors that vent you to space. Then there's the learning phase where you know roughly how to play, but still have no idea how to do any jobs properly, and so death rates are still high (for engineers, singularity or space incidents or emitters. For doctors, viruses and antags. For security, antags and griefers. For research, everything). Then eventually you might reach the ownage stage: you know what you're doing and you're doing it so well that nothing except the singularity, an elder/eldritch god, a nuke exploding or some severe bad luck will take you out of the game. Seriously though - if you're playing Space Station 13, don't fuck with, get anywhere close, or even LOOK at the singularity that powers the station (and I'm serious - the singularity pulls and eats matter, is radioactive to the point where you have about five minutes with a radiation suit, AND causes hallucinations when looked at without eye protection).
I'm not there yet. Still learning orbit syncs, and mostly into doing massive probes that could be powered through the heat death of the universe probably. Like, right now - I started an atmospheric probe for Jool (I plan on skimming surface, get readings and sending data for giggles)
I really didn't play any games at all in the past school year and thought that I might have lost interest in them in general, but then I ran into Dungeon of the Endless and have been playing that a buttload ever since. It's a rougelike with some tower defense-y quirks and is crazy challenging. "Easy" mode is a force to be reckoned with.
I've been playing Infinifactory a block based puzzle game made by Zachtronics where you are given simple tools (conveyor belts, welders, etc.) and have to use them together to construct a factory to build a product from inputs. It's hands down the best puzzle game I've played since SpaceChem (also made by the same team.) The thing I like most about it is when you solve a puzzle it feels like you're building a solution rather than just figuring out the one predetermined route the game designer wanted you to follow. (In fact they have stated that most puzzles are made by creating interesting looking outputs and then making sure it's possible.)
Witcher 3: Love the combat. The transition of each swing and dodge from animation to responsiveness just makes it more satisfying. I love that it is never clear what is the best choice to make. What may seem to be the right choice might turn out for the worst. I hate going underwater (for EVERY game). Dota 2: I play it with 1 other friend every week versus bots. Yesterday night, we just screw around with the wtf mode. So much nonsensical fun. Sleeping Dogs: I love dressing my character up but not when there's stats involved. I want to dress in anything I want! The combat is pretty fun too since it's martial arts and I love martial arts. I love driving around at top speed. Always with a motorbike as it's much easier to avoid smashing into things. However, I hate the camera when driving as the game wants to take control of it rather then allowing you to move it where ever you want it to go. Don't really like the repetitive side-activities most open-world games have. It gets boring after awhile so I am just doing the story missions now.
Final Fantasy XIV is almost all I play right now, it's a very good MMO, that's really worth being p2p, the community is really nice, the new expansion adds tons of content, plus its a great time to pick it up(bonuses to new players, queue priority, etc.) You can use the free-trial on their website!
This game is somewhat of a throwback but the other day I was looking through some of the deals that were on Xbox's homepage. I saw that Crysis 2, a game I remember watching youtubers play, was on sale (only $3.99!). I immediately bought it and I've fallen in love with the game again. I love Crysis for it's attention to detail and unique concept. Looks like I know where Advanced Warfare got some its ideas from haha.
I just finished burning through Arkham Knight, and I'm almost done with the Witcher 3. Arkham Knight was a lot of fun, but personally I disliked the emphasis on the Batmobile and I thought the storyline of Arkham City was better. The Witcher 3 is fantastic, and it really surpasses any other open world fantasy games I've ever played.
I just did a playthrough of Blue Estate. If you haven't heard this game I recommend checking it out. It's currently $12.99 on Steam just so you know. It's a pretty casual railshooter with a hilarious story. There's also an arcade mode that you can play with leaderboards, which is fun to come back to every once in a while after you complete the story. All in all it's great fun and a good game to go back to if you're looking to kill some time in the arcade mode.
I've been addicted to Borderlands Handsome Collection since April, and I'm on my second character right now. My first character I did all three playthroughs, and even an OP8 one. With this one I intend to do the same. I've also been playing a lot of Far Cry 4, I'm doing what I've (uncreatively) called a Rambo run. Basically, biggest and/or loudest guns I can get my hands on, the only silent weapon I'm aloud is the bow. I currently have an LMG, the Recurve bow, a Deagle and a big old shotgun.
I played Her Story last weekend. A really enjoyable FMV murder mystery. I have never played anything like it. Really well produced, presented and acted with a simple mechanic and a captivating story. It's 5 bucks and took about 3 hours to play so the time and monetary investment is small.
I have been doing a bit jumping around lately too (only PC). I spent most hours on Path of Exile, but are now waiting for the next great expansion coming very soon (act 4 + a lot of other stuff) I can not recommend this game enough, it's free, great story, beautiful and with new stuff added regularly. 10/10 in my book. Meanwhile I have been playing Sniper Elite 3, Wolfenstein (new order and currently old blood). I am mostly for single player games. But I also did some RoboCraft and Starbound with the kids. Both with lots of hours of fun.
I've been playing Batman Arkham city for the first time. I got it not long after it came out because i loved Arkham Asylum but i didn't play much beyond the intro at the time because i was busy but have gone back to it recently after the general disappointment in arkham knight inspired me to play the other entries in the series that i hadn't yet to form my own opinion. I like the game even though it gets a little repetitive at times. Its a good change of pace from what i normally play (csgo or dayz) because it is much more relaxed and i can take a break whenever i want without fear of dieing.
Well I recently bought a PS3 (I'm a generation behind, I know!) and have been enjoying Skyrim. I played vanilla awhile back on a borrowed console, and now I have the entire game on my own console. It's be really fun since I put more thought into my character build this time (instead of my stereotypical elf wizard self-insert type character) and have been avoiding fast travelling and power leveling. Besides that I recently bought the Mass Effect trilogy to play. My brother likes watching me play cinematic games so it's been fun playing for him. I'm just getting used to the combat and have set out on my first real adventure to get Liara. After that I think I will follow a suggested mission order guide or something to get the full cinematic experience! And last (but not least) I've been playing Harvest Moon: A New Beginning for my 3DS. It's slow to start and kinda tedious so far, but I'm a big fan of Animal Crossing and I hear it can be similar so we'll see!
I recently picked up a few games I'd been wanting to play. The first one I beat was Dust: An Elysian Tail. It's a really good hand-drawn metroidvania type game. The other games I bought were both of the Trine games and Outland. I guess I was really feeling the atmospheric side scrolling platformer itch. I've played the tutorial of the first Trine and look forward to both titles. As for Outland, I've played maybe 10% of it and it's been fun, but quite challenging. I'd say expect frequent deaths as you get used to new mechanics. Good news is, there are reasonably spaced checkpoints throughout the world. Aside from those, World of Warcraft is my main squeeze. Patch 6.2 dropped last week, and it added a lot of new content. A daily quest hub, weekly events, new mounts and achievements... My personal favorite addition is mythic 5-man dungeons. I've never been much of a raider, because the headache of organizing 10+ people far outweighs the reward for me. I love smaller group content, however. To me, mythic dungeons feel like 5-man raids in terms of difficulty and reward. They take effort, coordination, and a bit of a time investment, but they're not headache inducing like raids. Edit: I forgot One Finger Death Punch. It's a strangely fun and addictive game where the only controls are your mouse buttons. You play a Kung Fu wielding stick figure who has to fight his way through waves of enemies. You do this by clicking the correct mouse button in time to hit the next opponent on your left or right. Some enemies take multiple hits, sometimes on alternating sides of your stick figure. Others take you out of the main action and trigger a short sequence of alternating mouse clicks. Weapon pickups and special abilities mix things up even more. All the clicking is backed up by flashy stick figure combat based on real Kung Fu moves.
Just coming off a Guild Wars 2 craze, and easing back into Dota 2. With over 2000 hours in dota, I got a little burnt out, same with counter strike. But with custom games in dota, I've been enjoying that a LOT!
Heroes of the Storm! It's a free moba by Blizzard I can actually play on my mac. It's more team-fight focused than traditional mobas, in that there's no last hitting creeps and you level as a team rather than individually. Here's a good pro game if you're curious about it.
I've been playing Witcher 3. So far, it seems great. The graphics are fantastic, the combat is fun, the world is huge and the narrative is interesting. My only problem is that it's so intimidating. I only have a few hours to play every now and then, and there's so much there to see and do. Sometimes I don't want to play cause I don't have enough time to really get into it. So it's going very slowly for me. Still great, and I'd definitely recommend it. I started Last of Us remastered for my first replay since it came out in 2013. For when I didn't want to commit to the Witcher. Wow. The game immediately reminded me of why I loved it. It just tells its story so well. Unfortunately, I had controller issues. So now I've been playing God of War remastered for an hour or two each night. Nice nostalgia. Seeing how it holds up. So far, it holds up pretty well.
I have the same conflict with Witcher. I want to play it so badly, but then I get into it and it feels like there's almost too much going on. I'm worried about progressing through the game because I don't want to miss something, but then I end up pretty much going nowhere. It's gorgeous though.
It's a pretty big time commitment, but it's definitely worth playing. I'd say try to knock out some of the main quests on a weekend or a time when you have a couple of hours, and then go through the side quests and witcher contracts that are within your level range. Those tend to be shorter, plus they're generally really well developed and fun. So doing it that way I'd imagine you could get pretty solidly through the game in a couple of weeks.
I have been playing Murdered: Soul Suspect lately. Tricky game, I like the story and characters so far, but some of these clues are a PAIN to find, it feels like one of those old "Hunt the pixel" style adventure games from the 1990's where you know from context what the last clue is, but you can't physically find the trigger to activate it.
Uh, how's it playing? I've heard the port was terrible.
I've been playing a lot of ARMA 3. It's a ton of fun (especially with friends) and it's very challenging as well. Still a little buggy tho. Chivalry is super fun to, and pretty trolly (in a good way).
I have recently gotten into Lethal League. I can only describe it as "Battle Pong" and the soundtrack is immensely catchy. The online play is really fun, and can be really intense at times, and LAN is so much fun as well. I'd highly suggest it.
Love Valkyria Chronicles! Good art, decent storyline, and fun mechanics. Tank controls (especially in confined areas) and some bugs (instances where a character no clips through the map) aside, I enjoyed it throughout. Had to save constantly though!
I've gone back to playing a lot of Team Fortress 2, I grew up playing games like Counter Strike and Dota so competitive games and improving my skill was the cornerstone of my enjoyment of the games. It wasn't until recently that I decided to play more casually and haven't played CS or Dota for a while. TF2 provides the casual essence of gameplay and is just hella fun in general, I'd recommend if you are just looking to immerse yourself in a blood bath of rockets and bullets.
Well as of right now I've been playing Give It Up! on the Google play store. It's an interesting game that really starts frustrating you when it takes over 100 times to clear a level. As for PC I am quite sad to say I haven't played any games in quite awhile due to my job and having just recently "invested" in a Harley. I usually play Diablo 3, except for the current season. As for the next season I am looking forward to it quite a bit with a few of the changes that are being made which could change builds and play styles drastically. Another I may have to throw out in the air is World of Tanks. It is a little slow starting out and required a fair amount of time put into it. It became rewarding to me when I finally got the tank I had been saving for which was the French AMC ELC, a tier 5 tank. That tank is a beast and also the weakest. It's a very fun challenge for me.